I know what you are thinking. Two. One Jason is all you need. Two is too many. Who needs redundant Jasons? Spare Jasons? Hot swappable Jasons? Seven. Seven is the answer. Six is good, seven is a waste. Why does one need so many Jasons? The problem with Jason, or Freddie, or any of the... Continue Reading →
HeroQuest Project, Post 17: Painting Chests and Cabinets
"Today on HGTV..." With chests and cabinets successfully printed it's time to paint. Even with the slight slant to the cabinets, they are more than good enough for the game table. The color section is going to be somewhat obvious, lots of browns. But there are metal pieces on these pieces. Metal furniture on this... Continue Reading →
Starting to Build Marshport
Last post was my 100th post. To be a true blogger, I should have done some kind of retrospective or a look back at 100 posts about my hobby. Never mind. Too much other stuff going on. A while back I happily unpacked the Lurkers KS from Crooked Dice. Along with the awesome VHS case... Continue Reading →
HeroQuest Project, Post 16: More Cabinets
That last print had some issues. If you recall, the cabinet went off at a slight angle after a certain point. On advice from others who do this much more than I, I reduced the lift speed of the print bed and tried again. The theory goes like this. If the lift speed is too... Continue Reading →
Unboxing 7TV Fantasy
I have to start this post with a plug for The Phalanx Consortium. If you are in the US and go to any of the larger gaming conventions on the East Coast, you have likely seen them in the Vendor Halls. It occurred to me that they are the source of the three big wargames... Continue Reading →
HeroQuest Project, Post 15: Printing Cabinets
3D printing is a bit of an art. That bothers me. Maybe I'm not the right person for 3D printing. There's too much guess work; how do I orient this model, how do I support it, how doe I slice it, what settings are best on the printer... there are a lot of variables. Some... Continue Reading →
The Great Argon: A 7TV Argonauts Build, Part 1
The one critique I have most commonly heard/read about 7TV is that it is difficult to get started. Not the individual games themselves but getting started into the game. The common response is that 7TV is a "sandbox" game, meaning that you can play anything you want. This response misses the problem entirely. It is... Continue Reading →
Convention Scenario: In These Uncertain Times
SYNOPSIS COVID has made things... interesting. It's really brought out the best in people, but the best doesn't make a fun game. It's more fun to stereotype and pick on the worst aspects in all of us. Especially when it's with little painted figures and none too serious. It's COVID times. Lockdown, physical distancing, social... Continue Reading →
Planning for a Convention Game
Conventions have been on hold, obviously, due to a pandemic. Just before lockdowns, physical distancing, telework, and masks started in March 2020 I had a last chance to attend a convention in Williamsburg, Va on Valentine's weekend. Since then everything near me has been delayed-delayed-canceled (for the optimistic) or just straight canceled (for the realists).... Continue Reading →
HeroQuest Project, Post 14: The Chaos Warlock
The final figure for the HeroQuest heroes and monsters. He's not really a monster, not on his own. This is not psychological or meaningful. Not trying to say that deep down he's a nice guy. No, there is just no monster card for this figure. He's a character figure, to be used in different quests... Continue Reading →