Things have not been going well for the Count. He plans for his big move to England. Hires a firm to help him scout out a location and move his stuff. Then, after he's moved in and starting to get to know the area and the local cuisine, his realtor shows up with some friends... Continue Reading →
Dracula Episode 4
Where are we in the Dracula story? He's moved in, found a great place to live. And great neighbors, as well. They can be a bit loud, but they are insane so that is to be expected. Episode 4 takes us to the ruins of Carfax. Dracula has moved in but hasn't had time to... Continue Reading →
Dracula Episode 3
For Episode 3, we find the poor Lucy has died. No one has told her that, yet, but she died. She was dead and buried for her eternal rest. Again, no one thought to get positive confirmation back from her that she was aware of the eternal portion. So, it's off to the graveyard to... Continue Reading →
Dracula Episode 2
Count Dracula's vacation has not been going well. His travel agent, Mr. Harker, took ill. His wives are nagging him. And you know how difficult it can be to find good hired hands in Transylvania. Labor unions are most likely to blame. He finally got away. After centuries, he really needed this change of scenery.... Continue Reading →
Dracula Episode 1
I've been very lax about posting, obviously. But I have been working on the terrain and miniatures to play all of the Dracula Episodes. There is a lot of terrain. I may have bitten off more than I should. Which is fine, but I'm a little sick of all of the terrain. It's not the... Continue Reading →
Episode 2 Has an Odd Board
I've been working on the board for 7TV Dracula Episode 2. It's an... odd board. Why is it odd? It's small, only 2x4. It's multiple levels, with three tiers. This is the point in the story where the Demeter, the ill-fated ship carrying Dracula to England all unknown to the crew, reaches shore. That portion... Continue Reading →
LFTD Project: Building Bridges
Lurker from the Deep: Episode 5 needs bridges. All those islands... gonna be tough to get from one to the other without bridges. Bridges are an odd thing for gaming terrain. They are out there, they exist. But there are all in odd shapes and sizes. There are some very nice ones that are honkin'... Continue Reading →
LFTD Project: Dagon’s Altar
Lurkers from the Deep: Episode 5 definitely has an interesting board. Lots of opportunities for creativity and for finding odd solutions for the terrain features. Previously I showed the work on the central dais and megaliths (found the right term) that dominate the game board. One part was missing, the actual altar piece. Crooked Dice... Continue Reading →
LFTD Project: What do you call six monoliths?
Devils Reef continues to take shape. With the mass of islands completed, I get to move on to the big center piece of the whole board. I'm not sure what to call this section. There is an altar, there are pillars, there's this raised platform. But it's not itself an altar. It's not itself a... Continue Reading →
LFTD Project: Painting Terrain for Episode 5
Episode 5 has a lot of flat terrain to paint. It's a 4'x4' table that is supposed to be the exposed parts of a reef where bad guys are doing bad things while the good guys attempt to race in to go good things. I feel that is a sufficient description. I should be an... Continue Reading →