At some point I will run out of steam on this "Not a Santa" thing. It was a good and semi-funny idea the first time. The second was similarly "inspired" but how long can it last? Here's year six and the it's time to branch out and try something a bit different. The previous five... Continue Reading →
Silver Bayonet: The Monsters, Part 4
Many games have changelings, but they all use them differently. For Silver bayonet, I'm not sure how the changeling will work into a scenario. For most games they would do exactly what you would expect. A changeling is sneaky. They are not deployed on the board as a changeling. They will start as something else... Continue Reading →
Silver Bayonet: The Monsters, Part 3
While kit-bashing up the revenants, there were a lot of spare parts. Obviously they are to be kept for other miniatures, but Son2 was working on some Romans for SPQR and I had time on my hands. A quick flip through the Silver Bayonet rule book is all it took to find the hobgoblin. Hobgoblins... Continue Reading →
Silver Bayonet: The Monsters, Part 2
Monsters may be a strong term . Not everything and everyone in Silver Bayonet is a monster or magical being. Some of them are just annoying people who don't want you to have a good or easy time. The game does include standard Napoleonic era soldiers and other belligerents, sure. But there are also ruffians,... Continue Reading →
Silver Bayonet: The Monsters, Part 1
Silver Bayonet will require quite a few monsters. The monsters are not the main enemy in the game. It's a competitive game and the real enemy is your fellow player. But the monsters are there to keep things interesting. They enter play in two ways: they are either part of the scenario or they enter... Continue Reading →
Silver Bayonet: Getting Started
Joseph McCullough is having great success in wargaming recently. I say recent, but he's been going strong for the last few years. Don't know the name? I know him as the author of the rules for Frostgrave and all of it's expansions. Frostgrave, Ghost Archipelago, Rangers of Shadowdeep, Stargrave, and Oathmark (maybe others) are all... Continue Reading →
Rev War Continentals
There is something about the big, table filling, line-em-up knock-am-down wargames that tend to cover the period from the 7 Years War through the Napoleonic era. These kinds of games were the mainstay of early wargaming where there was a strong focus on recreating battles with fidelity. Sometimes these were less games and more visual... Continue Reading →
Heroes In A Halfshell
Being an American male of a given age I am naturally a fan of the Ninja Turtles. I grew up watching them, both the cartoon and the movies. Of course I had a favorite. Everyone did. Supposedly your favorite TMNT says something profound about your personality. If that's true, then what does liking Raphael say... Continue Reading →
Convention Scenario: Those Meddling Kids!
Call to Arms is scheduled for 7-9 October, 2022. Note that 2022. Please don't show up in other years expecting to play fine games with wonderful people. As usual I plan to put on something. It's easy to attend conventions but it takes game masters to offer their games for the whole thing to really... Continue Reading →
Even More Painted Frogs
I came across these wonderful frogs at a steal of a price years back. They are from Eureka as part of the Pond Wars line of miniatures. They sat unpainted and unloved for years. I did assemble them, let them sit, then a kid dropped them and broke many of the parts. Talk about a... Continue Reading →